Cool Things about Minecraft 1.8

Hey, guys! So, today I’ll be talking about the new Minecraft update that was released last Tuesday. It was supposed to come out in June, but Mojang came up with some cool new stuff to add to it, so its official release date was September 2nd. Now, there are a lot of mixed opinions about this update, including its ridiculous lag and the fact that it’s “ruining” Vanilla gameplay, but I personally think it’s a big step forward in Minecraft’s history, and here’s why.

The Skins
Oh my goodness, the 1.8 skins!! I was so excited when they added this. Instead of the old format, in which there was only a 3D layer over the head and the arms and legs had to be symmetrical, the new 1.8 format allows a “hat” layer over the entire body and asymmetrical arms and legs. You may not think this is a huge development, but it’s an enormous change for us Minecraft skinners. It allows so much more to be expressed on one skin. with1.8
Skin WITH 1.8 layer

Skin WITHOUT 1.8 layer

The Mobs

For a lot of people, this is the most noticeable feature in 1.8. Two new mobs were added: the bunny and the guardian. The bunnies come in a few different colors like the horses and behave like ocelots, except that they can be tamed with carrots instead of fish. They spawn naturally in forests and fields and, very rarely, will spawn as “the Killer Bunny of Caerbannog” as a Monty Python and the Holy Grail reference. The guardians spawn in pairs or small groups in the new underwater ocean temple and will try to kill players on sight with laser beams they shoot out of their eyeballs. Minecraft is getting pretty creative, don’t you think?! Also, rabbits will drop rabbit meat, sheep drop mutton, and villagers will replant and harvest their crops.

The Blocks

Several new blocks were added as of 1.8. Three of them, different types of prismarine, can be obtained through killing the guardian mobs mentioned above. There are also six different kinds of stone – diorite, andesite, and granite – with polished versions of each one. Sponge now spawns naturally, and turns into wet sponge when it gets into water. Bouncy slime blocks can now be crafted from slime balls, and there are also several new blocks that spawn in the ocean temples.

The Commands

I honestly know next to nothing about the new commands. Sorry this section isn’t very helpful, but all I know is that they were added. The only commands I know how to use fluently are /summon, /time, and /gamemode, all of which are old commands and not 1.8 features. Sorry, guys.

Anyway, thanks for reading!! I hope this was helpful to you!

Summer 🙂


Hey, guys!! Today, I’m super excited, because I found out the official release of Minecraft 1.8!!
On September 2nd, 2014, Minecraft 1.8 will be released to the public. My favorite part of the new update is going to be either the ocean temples or the 1.8 skins. I’m so flipping excited!! 😀

For those of you who don’t know, here’s the list of new things happening in 1.8, as stated by Mojang:
Added Granite, Andesite, and Diorite stone blocks, with smooth versions
Added Slime Block
Added Iron Trapdoor
Added Prismarine and Sea Lantern blocks
Added the Ocean Monument
Added Red Sandstone
Added Banners
Added Armor Stands
Added Coarse Dirt (dirt where grass won’t grow)
Added Guardian mobs, with item drops
Added Endermite mob
Added Rabbits, with item drops
Added Mutton and Cooked Mutton
Villagers will harvest crops and plant new ones
Mossy Cobblestone and Mossy Stone Bricks are now craftable
Chiseled Stone Bricks are now craftable
Doors and fences now come in all wood type variants
Sponge block has regained its water-absorbing ability and becomes wet
Added a spectator game mode (game mode 3)
Added one new achievement
Added “Customized” world type
Added hidden “Debug Mode” world type
Worlds can now have a world barrier
Added @e target selector for Command Blocks
Added /blockdata command
Added /clone command
Added /execute command
Added /fill command
Added /particle command
Added /testforblocks command
Added /title command
Added /trigger command
Added /worldborder command
Added /stats command
Containers can be locked in custom maps by using the “Lock” data tag
Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules
Added three new statistics
Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently
Added a new player model with smaller arms, and a new player skin called Alex?
Added options for configuring what pieces of the skin that are visible
Blocks can now have custom visual variations in the resource packs
Minecraft Realms now has an activity chart, so you can see who has been online
Minecraft Realms now lets you upload your maps
Difficulty setting is saved per world, and can be locked if wanted
Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels
Villager trading has been rebalanced
Anvil repairing has been rebalanced
Considerable faster client-side performance
Max render distance has been increased to 32 chunks (512 blocks)
Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag
Resource packs can now also define the shape of blocks and items, and not just their textures
Scoreboards have been given a lot of new features
Tweaked the F3 debug screen
Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)
Server list has been improved
A few minor changes to village and temple generation
Mob heads for players now show both skin layers
Buttons can now be placed on the ceiling

SO MUCH STUFF!! I SO can’t wait.

Summer 😀